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<title>mdee's CGPortoflio Gallery</title>
<link>http://mdee.cgsociety.org/gallery/</link>
<description>mdee's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Don Krok</title>
	<link>http://mdee.cgsociety.org/gallery/341372</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/216161/216161_1146068780_small.jpg"><br><br>A character I modeled, rigged and animated for a series of commercials]]>
	</description>
	<pubDate>Tue, 04 Apr 2006 13:58:04 +0000</pubDate>
	</item>
	<item>
	<title>300 polygon warrior</title>
	<link>http://mdee.cgsociety.org/gallery/341413</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/216161/216161_1144163594_small.jpg"><br><br>I am posting this for purely nostalgia purposes. I don't even remeber when I made this... it was sometime when Quake I was out and 3D games started to be popular.<br />
<br />
I made this guy probably in old 3DStudio DOS, textured it using 1x512x512 texture (no bump maps, specular maps etc)   - which was later resized to 256x256 or eve less.. and animated it by moving bones frame by frame. Unfrotunately the animation is lost.<br />
]]>
	</description>
	<pubDate>Tue, 04 Apr 2006 15:13:15 +0000</pubDate>
	</item>
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